Ssilith

Sinewy, graceful, strong. Dry shiny scales whose browns & greens ripple and flow into one another. She has two rows of spikes running in combs along the sides of her head and acid yellow, hooded eyes with vertical slits.

Description:

====== _Created Using Wizards of the Coast D&DI Character Builder _======
Ssilith Ghor’kgh, level 1
Dragonborn, Rogue
Build: Brawny Rogue
Rogue Tactics: Ruthless Ruffian

FINAL ABILITY SCORES
Str 13, Con 14, Dex 16, Int 13, Wis 10, Cha 14.

STARTING ABILITY SCORES
Str 13, Con 14, Dex 16, Int 13, Wis 10, Cha 14.


AC: 15 Fort: 12 Reflex: 15 Will: 10
HP: 26 Surges: 8 Surge Value: 8

TRAINED SKILLS
Stealth +7, Thievery +8, Streetwise +7, Perception +5, Athletics +6, Bluff +7

UNTRAINED SKILLS
Acrobatics +3, Arcana +1, Diplomacy +2, Dungeoneering, Endurance +2, Heal, History +3, Insight, Intimidate +4, Nature, Religion +1

FEATS
Level 1: Street Thug

POWERS
Rogue at-will 1: Disheartening Strike
Rogue at-will 1: Deft Strike
Rogue encounter 1: Sly Lunge
Rogue daily 1: Confounding Attack

ITEMS
Leather Armor, Hand Crossbow, Sling, Shuriken (5), Sling Bullets (20), Adventurer’s Kit, Dagger, +1 Dagger of Viciousness (returns when thrown)
======_ Created Using Wizards of the Coast D&DI Character Builder_ ======

Bio:

(written by GM)

Ssilith comes from a once-great race, the Dragonborn, which long ago ruled the known world, kinda like Rome, but with the ability to breathe fire (or acid, or poison gas, etc). She has a strict though complex code of conduct, as befits a scion of such a great empire, but is also a thief. Ssilith is able to reconcile these with rules about when and from whom she can steal, but it has made it difficult to actually be financially successful as a thief.

One of her few friends is a Dwarf, Tobeen Amed. Toby saved Ssilith’s life in a heist gone wrong and the Dragonborn swore a blood debt to her. Since then, Toby gave up thievery (she wasn’t as good as Ssilith, but who is?) for bodyguard work. All was going well when Toby was framed for a murder. As the only one who believed her, Ssilith helped Toby try to clear her name but came up with nothing. Against Ssilith’s better judgement, Toby went to an oracle who directed her to the land known as Nentir Vale.

Soon after, Toby got a job escorting an Elven Cleric named Farra to the town of Winterhaven, which is in Nentir Vale. Ssilith insisted on coming along as part of your blood debt. It seemed best to get out of town, and although the job didn’t pay much, adventuring was known to be very rewarding to those with enough skill.

Ssilith

TheGreatSpaceCoaster Ssilith